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Tumble Magnet [2XM - 304]
$0.50
Shipping calculated at checkout.
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Rarity:
C
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#:
304
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Creature Type or Sub Type:
Artifact
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Rules Text Contains:
Tumble Magnet enters the batltefield with three charge counters on it.
T, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
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Flavor:
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
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